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    <title>DSpace Collection:</title>
    <link>https://dspace.iiti.ac.in:8080/jspui/handle/123456789/9545</link>
    <description />
    <pubDate>Mon, 20 Jul 2026 17:44:21 GMT</pubDate>
    <dc:date>2026-07-20T17:44:21Z</dc:date>
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      <title>Identity reformation and nationalism in India: a thematic analysis [RESTRICTED THESIS-03 Years]</title>
      <link>https://dspace.iiti.ac.in:8080/jspui/handle/123456789/18757</link>
      <description>Title: Identity reformation and nationalism in India: a thematic analysis [RESTRICTED THESIS-03 Years]
Authors: Monika
Abstract: [Abstract is restricted for 03 Years, due to IPR related issue]</description>
      <pubDate>Tue, 16 Jun 2026 00:00:00 GMT</pubDate>
      <guid isPermaLink="false">https://dspace.iiti.ac.in:8080/jspui/handle/123456789/18757</guid>
      <dc:date>2026-06-16T00:00:00Z</dc:date>
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    <item>
      <title>Statistical estimation of risk-adjusted inventory of critical commodities [RESTRICTED THESIS-02 Years]</title>
      <link>https://dspace.iiti.ac.in:8080/jspui/handle/123456789/18756</link>
      <description>Title: Statistical estimation of risk-adjusted inventory of critical commodities [RESTRICTED THESIS-02 Years]
Authors: Ghosh, Soham
Abstract: [Abstract is restricted for 02 Years, due to IPR related issue]</description>
      <pubDate>Mon, 15 Jun 2026 00:00:00 GMT</pubDate>
      <guid isPermaLink="false">https://dspace.iiti.ac.in:8080/jspui/handle/123456789/18756</guid>
      <dc:date>2026-06-15T00:00:00Z</dc:date>
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    <item>
      <title>The effects of habitual violent video gaming on players’ emotional processing: an experimental evaluation of the general aggression model</title>
      <link>https://dspace.iiti.ac.in:8080/jspui/handle/123456789/18451</link>
      <description>Title: The effects of habitual violent video gaming on players’ emotional processing: an experimental evaluation of the general aggression model
Authors: Anantha U.G.
Abstract: This study examined whether habitual engagement with violent video games impairs emotional processing, as proposed by the General Aggression Model (GAM). According to this model, repeated exposure to violent content increases the accessibility of hostile cues and biases a person’s cognition, affect, and arousal. However, these claims have been criticized as overstated. The present research focused on whether habitual&#xD;
violent video gaming is associated with deficits in recognizing basic facial emotions, including happiness, sadness, anger, disgust, and fear. Across three experiments, habitual violent video gamers were compared with&#xD;
different control groups using facial emotion recognition tasks.&#xD;
Experiment 1 investigated whether habitual exposure to violent media biases emotional information processing and whether such effects differ by mode of interactivity.</description>
      <pubDate>Wed, 22 Apr 2026 00:00:00 GMT</pubDate>
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      <dc:date>2026-04-22T00:00:00Z</dc:date>
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      <title>Reimagining public spaces through city literature of Delhi: mapping the history, present concerns and future transformations</title>
      <link>https://dspace.iiti.ac.in:8080/jspui/handle/123456789/18106</link>
      <description>Title: Reimagining public spaces through city literature of Delhi: mapping the history, present concerns and future transformations
Authors: Bala, Apsara
Abstract: The ongoing debate surrounding public spaces revolves around several key issues: their historical existence, the meaning attributed to them, the varying expectations from different communities regarding&#xD;
how they perceive these spaces, the influence of material structures on the creation of the public sphere, and the contentious nature of the term ‘public,’ especially given the evidence of various forms of exclusion. Questions arising in this area highlight the compromises, conflicts, and contestations that characterise public space’s inherently ambiguous and fluid nature. Although there are various theories and histories (Arendt 1958; Lefevre 1991; Sennett 1992; Mitchell 1995, 2003) regarding public space and accessibility, our exploration revealed a significant gap in the thorough analysis and reimagining of public spaces within the Indian context. Consequently, this thesis analyses the transformation of public spaces through an architectural lens in urban literature and applies the literary urban studies (Daniel and Queiroz 2013; Gurr 2021; Jason 2022) framework in the analysis. Here, we are more focused on&#xD;
critiquing the aspects of growing privatisation efforts (Boycko 1996) and the top-down approach in urban planning, which displays the postcolonial urbanism (Kalyan 2017; Grubbauer 2019; Myers 2020) aspect of our thesis.</description>
      <pubDate>Fri, 10 Apr 2026 00:00:00 GMT</pubDate>
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      <dc:date>2026-04-10T00:00:00Z</dc:date>
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